#include "RenzoRenderSystem.h"
#include "RenzoDisplay.h"

namespace Renzo 
{
RenderSystem::RenderSystem(void)
: vbuf(0), rbuf(0), disp(0)
{
}

RenderSystem::~RenderSystem(void)
{
}

VertexBuffer* RenderSystem::getVertexBuffer() {
	return vbuf;
}

RenderBuffer* RenderSystem::getRenderBuffer() {
	return rbuf;
}

Display* RenderSystem::getDisplay() {
	return disp;
}

void RenderSystem::render() {
	// show display
	disp->show();
}
}